Monday, 15 March 2010

Diamonds and splintered Gems


It's finally reached the months that all gamers have been longing for, with the releases of God of War 3, Final Fantasy XIII and Yakuza 3 all hitting stores this March, its given gamers a time to sweat as we decide which and what to buy without exhausting our supplies of coins and notes and although I cannot deny my longing for the latest Final Fantasy, this post was mainly created to point out some of the games that most would just overlook.

Yes, you may laugh at my first suggestion due to its over the top randomness and aweful gameplay but I have no doubt that Deadly Premonition is one game that I would love to get my hands on, as one review said: A games purpose is not to provide amazing graphics or a fully fleshed story (although these can be targets for companies to accomplish) but games were created for the interest of the buyer and to just pass the time with, and Deadly Premonition looks to promise just that with it's hilariously bad lines and completely out of place yet catchy songs.

Metro 2033 may be up there with some of the bigger titles but I still continue to get the feeling people might pass this down due to its style and gameplay, which is sad when you consider all the newest features being put into the game, yes it may be another post apocalyptic universe but since when did exploring the ruins of Russia or Washington ever leave you needing more? I never felt that feeling that Fallout 3 was unfinished as its wide open world and detailed downloadable content left me full for what could be years after finishing the game and yes, I understand the money management within game could be quite a learning curve due to you're own ammo being the currency, but i'm sure the developers have left us some way to balance out our currency/ammunition so that you'll eventually be able to buy that rifle you always wanted while being able to push you're way through any firefight you may encounter.

And finally we have... Resonance of Fate which who knows how long I have kept my eye on, the games crazy yet simple battles were what really brought me into it's embrace but then I was hit by the thought of travel and exploration, how are they planning to pull it off within such a healthy looking JRPG as one exploration slip up could bring the game toppling to the bottom of the charts and soon after, my questions were answered by one of Tri-Aces latest developer walkthroughs which basically described the the field and world exploration in a nutshell and I was pleasently suprised to hear the introduction of a grid system in which the player unlocks certain areas on a large set of grids before progressing and opening up other areas and this in my opinion was just as unique and the world map itself which is based upon larger sprawling cities and shantytowns placed upon one another until shaped into a gigantic metallic and rusting tree. But just as mentioned before, the game never ceases to amaze me since its first cinematic trailer and im happy to of kept my eye on its movement.



p.s. To those in the UK like me, Deadly Premonition was only released within US and Japan (a.k.a. red seeds file) although the game has been rumored to be released somewhere in Mid Summer but if anyone else has any confirmation, please send it in through the comments.